@startuml
sprite $info [48x48/16] {
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!define FA_INFO(_alias) ENTITY(rectangle,black,info,_alias,FA INFO)
!define FA_INFO(_alias, _label) ENTITY(rectangle,black,info,_label, _alias,FA INFO)
!define FA_INFO(_alias, _label, _shape) ENTITY(_shape,black,info,_label, _alias,FA INFO)
!define FA_INFO(_alias, _label, _shape, _color) ENTITY(_shape,_color,info,_label, _alias,FA INFO)
skinparam folderBackgroundColor<<FA INFO>> White
@enduml